You have a starting life of 2500. If any other player would set their starting life, they set it to that much plus 1000 instead.
If your opponent would gain life, they lose X life instead, where X is the amount of life they would gain. X cannot be higher than 500.
Prevent all non-battle damage that would be dealt to your opponent.
[Solo Mode] Whenever you play a chant with [Torrent] Put a [0/100] darkness Automaton resonator token with "Banish this card: Each player gains 100 life." into the field.
[Judgment] B. Play this judgment process only if your life is higher than your opponent's life.
J-ruler
[First Strike] [Drain] [Imperishable]
If your opponent would gain life, they lose X life instead, where X is the amount of life they would gain. X cannot be higher than 900.
Whenever you would gain life by this card's [Drain] ability >>> Each player gains that amount of life instead.
[Solo Mode]: Whenever you play a chant with [Torrent] Each player gains X00 life, where X is the total cost of that chant.
God's Art "What's Soon? You, Dying Soon!" BB: This card gains [+Y00/0] until end of turn, where Y is the number of cards you control with [Torrent] in public zones.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '